LightWave 3D 2015 Educational 5 Seat Lab Pack

Vizrt LightWave 3D 2015 Educational 5 Seat Lab Pack

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Vizrt LightWave 3D 2015 Educational 5 Seat Lab Pack

  • 3D Animation and Composition
  • Global MipMapping Toggle
  • Multi-Viewport VPR
  • Viewport Layout Sub-Menu accessible from Viewports
  • Morph Mode HUD
  • Multi-Select Key Copy/Paste in DopeTrack
  • Compatible with Autodesk Maya
  • Viewport Rendering (VPR)
  • 64-Bit QuickTime Support
  • For Mac and Windows OS
  • Educational 5-Seat Lab Pack Download Version

LightWave 2015 by NewTek introduces new features that are ideal for character animation, visualization, dynamic simulations, and more. It also extends the functionality of popular features like the Genoma character rigging system, Bullet Dynamics, dynamic parenting, rendering enhancements, and more. LightWave 3D modeling and animation software is an update on the already powerful LightWave 11 with new features and a faster, more efficient workflow. This full version of the software is an electronic software download compatible with Windows and Mac OS (see specifications for more info).

LightWave 2015 is the latest iteration of the world’s easiest and most reliable 3D software. LightWave 2015 provides the tools that you need to solve your animation and design challenges with numerous new workflow enhancements and features designed to streamline your creative process. Top studios to independent artists around the world all agree, some jobs are impossible to deliver with any other 3D package. When faced with tight deadlines and overly complex pipelines, you can count on LightWave 2015 to deliver. LightWave 2015 makes the impossible possible for all kinds of projects with its direct and robust workflow. Whether visual effects, motion graphics, game development, architectural visualization, product design or advertising, simplify your creative process with LightWave 2015.

LightWave 2015 offers many new workflow enhancements and features that are designed to streamline a variety of pipelines-from visual effects, motion graphics, and game development to architectural visualization, product design, and advertising and marketing. The 2015 version of LightWave has a number of improvements and features. One new feature to improve image quality is Importance Sampling. This feature improves the quality of rendered images by prioritizing ray concentration, removing noise and splotches that can occur in areas of highly differing light intensities. NewTek also made improvements in Lightwave's edge rendering. Intersecting edges can now be drawn on the same or separate objects for more creative control over cel rendering. In addition, sub-division patch borders can now be made visible on the final rendering with one click to easily show off your model's mesh topology.

Another improvement streamlines the placement of 3D models. One of the more demanding tasks to accomplish in any modeling software is to make your 3D models fit into an existing photograph or other two-dimensional plate. To mitigate the difficulty, LightWave has a Match Solver that can calculate the correct camera position and angle to match the photograph, allowing your 3D models to retain correct perspective when applied onto a two-dimensional background.

LightWave 2015 features the Genoma 2 rigging development kit (RDK) for quickly rigging characters and models by using presets. Custom preset rigs can also be made to any degree of complexity to fit into your character animation workflow, including the use of Math Expressions and Scripts.

LightWave software is designed to be self contained, so you can create models, animations, and rigs and work with them through to the final rendering without having to switch programs. However, LightWave can also be used in conjunction with other 3D software packages like Autodesk's Maya, allowing it to add its feature set to another established workflow.

Enhancements

64-Bit QuickTime Support
Quicktime is now available to those using 64-bit versions of LightWave. Loading and saving QuickTime movies can be implemented just like any other file format LightWave supports.

Textured Falloffs
Falloffs in Modeler now offer Texture Editor support, allowing you to use any image, procedural or gradient to affect your modeling operations.

Per Surface Clip Maps
Clip maps were always available on a per-object basis. Now, in addition to object based, per-surface based clip maps are now available both in the layered Surface Editor and Node based surfacing.

Camera Overscan
Overscan cameras without affecting the zoom factor. This allows you to render extra areas by specifying either pixels or a percentage of the original frame size.

VPR Alpha Channel Rendering
VPR (ViewPort Rendering) now renders alphas and can be saved when using file formats that support alpha channels.

Spline Control Movements
Modeler splines can now be converted for use with spline control, allowing you to use Modeler to accurately place your spline paths.

Enhanced 3DConnexion Support
3D input can now be customized for the way you work. 2D and 3D viewports can be set up to operate uniquely, with complete control over any input axis. It also includes different modes for navigating in either first person or model view.

Improved Interchange
Updates to LightWave's interchange toolset include: Alembic 1.5, FBX 2015, Unity 5, GoZ Multi-Tool Support.

Motion Blur for Displaced Geometry in VPR
VPR now supports motion blur on deformed geometry, allowing you to preview your renders closer to final render.

FiberFX API
Includes a new comprehensive API in the SDK that allows third-party renderers to utilize FiberFX data in their rendering engines.

Specs

Windows™

Hardware

  • Intel® Core™ 2 or AMD Athlon™ II Processor (or better)
  • 64-bit System RAM: 4GB minimum
  • 32-bit System RAM: 2GB minimum
  • Available USB Port (for users with existing hardware dongles)

  • Operating System
  • 64-bit: Windows Vista through Windows 10 64-bit Edition
  • 32-bit: Windows Vista through Windows 10
  • Mac OS®

    Hardware

  • Intel® Processor
  • 64-bit System RAM: 4GB minimum
  • Available USB Port (for users with existing hardware dongles)

  • Operating System
  • Snow Leopard® 10.6 or better
  • Display

  • Minimum Graphics Card: NVIDIA™ GeForce® 8400 series or ATI® X1600
  • Minimum Screen Resolution: 1024 x 768 pixels
  • Installation Requirements

  • Storage: All systems require 750MB available hard drive space (excluding content); complete Content library is approximately 3GB.
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