Pixologic ZBrush 4R7 - Mac CD

Pixologic ZBrush 4R7 - Mac CD

Pixologic ZBrush 4R7 - Mac CD

  • Mac CD
  • 64-Bit Support
  • ZRemesher 2.0
  • FBX Import/Export
  • Topology Brush
  • Mesh Fusion
  • ZModeler
  • NanoMesh and ArrayMesh
  • DynaMesh Enhancements
$695.00
Availability: Out of stock

ZBrush is a digital sculpting and painting program that has revolutionized the 3D industry with its powerful features and intuitive workflows. Built within an elegant interface, ZBrush offers the world’s most advanced tools for today’s digital artists. With an arsenal of features that have been developed with usability in mind, ZBrush creates a user experience that feels incredibly natural while simultaneously inspiring the artist within. With the ability to sculpt up to a billion polygons, ZBrush allows you to create limited only by your imagination.

Designed around a principle of circularity, the menus in ZBrush work together in a non-linear and mode-free method. This facilitates the interaction of 3D models, 2D images and 2.5D Pixols in new and unique ways.

ZBrush gives you all of the tools needed to quickly sketch out a 2D or 3D concept and then take that idea all the way to completion. You can create realistic renders directly in ZBrush with lighting and atmospheric effects. With the many powerful export options, you can easily prepare your model for 3D printing or use within any other digital application.

Because ZBrush users are enabled by its powerful software processing, you can sculpt and paint with millions of polygons with out having to worry about purchasing expensive graphics cards. It is for this reason why ZBrush is used by everyone from art enthusiast to major film and games studios.

Leave technical hurdles and steep learning curves behind, as you sculpt and paint with familiar brushes and tools.

ZBrush 4R7 is the final iteration within the ZBrush 4 series before we move to ZBrush 5.0. As with our previous point releases, it doesn't simply make a few minor changes but rather is packed with major additions. In fact, 4R7 is one of the most extensive releases since ZBrush 4 came out.

Signature features in ZBrush 4R7 include: ArrayMesh, NanoMesh and ZModeler with QMesh. All of these features are useful throughout the creative process, from initial creation of your model to beautifying your artwork. They allow you to stay within ZBrush for more of your workflow, doing things that were either impractical or even outright impossible to accomplish before now.

Beyond its feature set, the core of ZBrush is being reworked and 4R7 will be the first version of ZBrush that is released with optional 64-bit support.3 This will allow you to fully harness your machine’s computing power, not only allowing for higher polygon counts but also making it possible for you the artist to create more art in less time!

Specs

SYSTEM REQUIREMENTS

WINDOWS (HIGHLY RECOMMENDED)

OS: Windows Vista/Windows 7 32-bit/64-bit
CPU: Pentium D or newer (or equivalent such as AMD Athlon 64 X2 or newer) with optional multithreading or hyperthreading capabilities.
RAM: 2048MB required for working with multi-million-polys. 6 GB recommended. (ZBrush 4 is a 32-bit application, but can use up to 4 GB of system RAM)
HDD: 16GB of hard drive free-space for the scratch disk.
Pen Tablet: Wacom or Wacom compatible.
Monitor: 1280x1024 monitor resolution or higher (32 bits)

MINIMUM SYSTEM REQUIREMENTS:

OS: Windows Vista, or newer, 32-bits or 64-bits.
CPU: P4 or AMD Opteron or Athlon64 Processor (Must have SSE2 : Streaming SIMD Extensions 2)
RAM: 1024MB (2048 MB recommended)
Pen Tablet: Wacom or Wacom compatible.
Monitor: 1280x1024 monitor resolution (32 bits)

MAC (REQUIRED)

OS: Mac OSX 10.7 or newer
CPU: Intel Macintosh
RAM: 2048MB required for working with multi-million-polys. 6 GB recommended. (ZBrush 4 is a 32-bit application, but can use up to 4 GB of system RAM)
HDD: 16GB of hard drive free-space for the scratch disk.
Pen Tablet: Wacom or Wacom compatible.
Monitor: 1280x1024 monitor resolution set to Millions of Colors (recommended: 1280 x 1024 or higher)

NOTE ABOUT GRAPHICS CARDS: ZBrush is software rendered, meaning that ZBrush itself is doing the rendering rather than the GPU. Your choice of GPU will not matter so long as it supports the recommended monitor resolution.

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